-
Character Image Rejects
-
Places Images
A few failed gens of places images–and places represent physical geographic sites as well as conceptual: “a place of despair.” This first set is nominally a refugee camp. Mechanically in the game it is a place of escaping physical danger and trauma recovery.
-
Initial Signature Character Portraits, More Image Rejects
So, right away you can see how many of the images in this batch are just not appropriate for general audiences of young players. It’s frustrating, but we’re learning a lot about the embedded beauty biases baked into these AI models.
-
Good-ish Images Suitable For Inpainting
The below images are part of an effort to widen out Stable Diffusion’s default output of generally caucasian subjects. We’re learning that to have melanated folks show up, we have to specify that clearly. Otherwise we get a bunch of pale outputs which are fine but not interestingly diverse.
-
Card Illustration Rejects: Thirst Traps. Poss. NSFW.
Another round of images for the recycle bin. These were mostly technically successful image generations. However, none of these look to us like real people with normal problems, so this batch is a good example of a terrible tonal/thematic fit. In other words, they’re fine and maybe even useful for some other person’s projects, but…
-
More Reject and Defective AI-Generated Card Art Images
Reject and defective AI-generated images are easy to come by! Here are a bunch more from the cutting room floor as we work on this trading card game (TCG) look and feel. It’s important to remember that AI models reflect the biases and stereotypes of the cultures producing the training image datasets. That said, on…
-
TCG AI-Generated Artwork Rejects
I’m posting some AI-generated artwork rejects. I use the term “artwork” ironically because these images are anything but. Also, remember that all AI images reflect the biases inherent to the cultures that produce the AI’s models. As you can see, some of the images are garbled, some are borderline NSFW, and many just aren’t the…
-
Designing TCG AI-Generative Images
With solo hobby dev come some constraints on resources. So, I use for my TCG AI-generative images to fill out the visual side of things. First, here are a few images that I’ve been using as placeholders: Therefore, I hope to aim some funding/revenue toward real human concept artists and illustrators. Working with AI is…
-
Figuring out card illustration visual themes
We’re finding that, when it comes to card illustration visual themes, generative AI tools like Stable Diffusion help but they’re no silver bullet. For example, take a look at these technically suitable-ish images of angels for our trading card game. Some of them look detailed and recognizably humanoid (and some of them are outright awful…
Got any book recommendations?